Before the beginning of flight each nite there will be a
meeting held for all instructors) students, radio operators and dispatchers to explain the
following:
A. On the ramp before taxing out
l. Make routine visual inspection of
aircraft
2. Check Form I, check gasoline supply
3. Make cockpit check, testing
lights
4. Contact tower giving pilot's
name(if dual give student and instructor's name) ship number and zone number
5. Turn wing lights, tail lights, passing lights 'and fluorescent
lights on
6. Altimeter set at 24000 (sic) foot on
Avenger Field
7. Gyros uncased and instruments checked
B. Taxiing
l. Make liberal S-turns so that the area
ahead may be cleared
2. Use landing lights alternately and sparingly
3. Do not blind incoming aircraft with landing lights
4. Keep all cockpit lights turned low
5. Never pull out on the runway without permission from the tower
6. The engine run up and magneto check will be done clear of he runway.
C. Take 0ff
l. Be sure runway is clear before taking off, and take off
only after cleared by the tower
2. While solo do not look back at the runway before first turn is made
D. Traffic Pattern
1. Traffic pattern 1000 foot above the
ground (3400' indicated
2. First turn after takoff 2800 feet indicated
3. Pattern altitude should be reached soon after second turn and on
down wind leg
4. Call tower on base leg "Wheels down and locked
5. Recheck horn again for gear down before entering last turn to land
6. Keep Base leg within reasonable distance of field
7. Watch your spacing
8. Do not switch gas tanks below 2000 feet above the ground
E. Landing
1. Do not make a low approach at night
2. Beware of under shooting tendencies
3. Never look close and to one side while landing
4. Turn landing lights on within reasonable distance of field boundary
5. Beware of leveling off too high (Depth perception is more difficult at night)
6. Concentrate on directional control on landing roll.
F. Zones
-
Explanations and diagrams of zones and methods
to get to each zone at different Tee settings
-
. After take off each ship will go to its zone
unless permission has been granted by the tower to sty in the pattern. The
zone ship in the pattern will still be recognized by Zone number
- Circle in each zone in the same directions as the
first turn after take off. Break traffic after first turn to stay outside of pattern.
Keep at pattern altitude and proceed to assigned zone. Get in the proper zone then
climb to assigned altitude. Retain altitude and direction of circling until permission has
been granted by tower to do otherwise.
- Keep radio tuned to tower at all times
- When given permission to enter traffic and land 'Clean up
the Cockpit'-G U M P, should be used and call tower
to acknowledge "wheels down and locked".
- Assume traffic altitude in assigned zone and enter traffic
on down wind leg. Check again on base log with
tower "wheels down and locked".
G. Cross Country
1. Preparation in
advance is essential for night cross country
2. It is important
to get on the correct heading you have planned as quickly as possible, rather than to
start cross country without a definite knowledge of exactly where your course is.
3. Pick check
points that are obvious and cannot be missed such as rivers, towns, and marker beacons.
4. Know in advance
airway marker beacons, beacons at designated landing fields and radio range frequencies.
5. Continuously
check instruments. After looking at a map you may look up and cannot recognize any check
points, go on instruments immediately try get your course straighten out.
6. Use radio range and keep tuned to the nearest range at all
times
7. Beware of fog forming beneath you. Always keep a close
check on thc weather, more especially at night. Know the trend of the weather
8. If possible keep a minimum altitude of 2000 feet
H. Emergency Procedures
1. If radio is
inoperative a series of blinks with the landing lights will notify the tower and you
will be directed by the biscuit gun
2. If a complete
electrical failure, fly over the tower below pattern altitude and out of traffic
with the prop pitch forward. Over the tower advance and retard the throttle
several times to
attract attention of the tower. You will be given right of way and guided by the
biscuit gun.